setCamera¶
setCamera takes only a single numeric parameter, which determines where the camera should be located.
As this command is only allowed for scriptsystem implementation 1 and 3, therefore there is always a Npc to reference.
Its single-character version is &
| Value | Description |
|---|---|
| 00XX | at CameraPosition trigger XX (look at player) |
| 1000 | behind player (left top) |
| 1001 | behind player (left bottom) |
| 1002 | behind player (left center) |
| 1003 | behind player (right top) |
| 1004 | behind player (right bottom) |
| 1005 | behind player (right center) |
| 1006 | behind player (directly) |
| 1007 | front of player (directly) |
| 2000 | behind Npc (left top) |
| 2001 | behind Npc (left bottom) |
| 2002 | behind Npc (left center) |
| 2003 | behind Npc (right top) |
| 2004 | behind Npc (right bottom) |
| 2005 | behind Npc (right center) |
| 2100 | follow Npc |
| 30XX | at CameraPosition trigger XX (use trigger direction) |
| 4000 | look at Npc |
| 50XX | at CameraPosition trigger XX (look at Npc) |