setCamera¶
setCamera
takes only a single numeric parameter, which determines where the camera should be located.
As this command is only allowed for scriptsystem implementation 1 and 3, therefore there is always a Npc to reference.
Its single-character version is &
Value | Description |
---|---|
00XX | at CameraPosition trigger XX (look at player) |
1000 | behind player (left top) |
1001 | behind player (left bottom) |
1002 | behind player (left center) |
1003 | behind player (right top) |
1004 | behind player (right bottom) |
1005 | behind player (right center) |
1006 | behind player (directly) |
1007 | front of player (directly) |
2000 | behind Npc (left top) |
2001 | behind Npc (left bottom) |
2002 | behind Npc (left center) |
2003 | behind Npc (right top) |
2004 | behind Npc (right bottom) |
2005 | behind Npc (right center) |
2100 | follow Npc |
30XX | at CameraPosition trigger XX (use trigger direction) |
4000 | look at Npc |
50XX | at CameraPosition trigger XX (look at Npc) |