BSP¶
Binary Space Partition files are used to store information about scene geometry, their materials and the respective collision data. Therefore the file inherits a recursive structure which is encoded using the RWBS format.
Data format¶
Please see the RWBS articles.
Common RWBS structure¶
- 1 World
- 1 MaterialList
- 1 PlaneSection or AtomicSection
- 2 PlaneSection or AtomicSection
- for AtomicSection