Spells (fb0x03)
The third database file describes all spells in the game.
Columns
Idx |
Name |
Description |
0 |
Name |
A foreign key UID to fb0x02 containing the name of the spell |
1 |
Type |
An integer either 0 for attack spell or 1 for support spell |
2 |
CardId |
The unique identifier between fairies, spells and items, see CardId |
3 |
PriceA |
An integer between 0 and 12 describing the first usage requirement (see class order) |
4 |
PriceB |
An integer between 0 and 12 describing the second usage requirement (see class order) |
5 |
PriceC |
An integer between 0 and 12 describing the third usage requirement (see class order) |
6 |
Info |
A foreign key UID to fb0x02 containing a descriptive text for the spell |
7 |
Mana |
An integer between 0 and 5 defining the amount of mana this spell has (see mana amount table) |
8 |
Loadup |
An integer between 0 and 4 defining the speed at which this spell can be load up (no further details known yet) |
9 |
unknown |
This integer column is always 0 and thus can propably be ignored |
10 |
MissileEffect |
An integer either containing -1 or the part of an effect filename |
11 |
ImpactEffect |
An integer either containing -1 or the part of an effect filename |
12 |
Damage |
An integer between 0 and 4 defining the base damage this spell does (no further details known yet) |
13 |
Behavior |
An integer pointing to the special Behavior this spell has (see Behavior tables) |
Mana amount table
Value |
Actual amount |
0 |
5 |
1 |
15 |
2 |
30 |
3 |
40 |
4 |
50 |
5 |
Unlimited |
Behavior
This column value is an index to an internal array which defines its support or critical hit spell Behavior depending of its type:
Support Behavior
Index |
Name (Internal) |
0 |
no support Behavior |
1 |
20% less damage |
2 |
50% less damage |
3 |
80% less damage |
4 |
no damage |
5 |
20% more damage |
6 |
40% more damage |
7 |
60% more damage |
8 |
80% more damage |
9 |
100% more damage |
10 |
20% more damage in case of a critical hit |
11 |
40% more damage in case of a critical hit |
12 |
60% more damage in case of a critical hit |
13 |
80% more damage in case of a critical hit |
14 |
100% more damage in case of a critical hit |
15 |
20% more damage in case of a critical hit |
16 |
40% more damage in case of a critical hit |
17 |
60% more damage in case of a critical hit |
18 |
80% more damage in case of a critical hit |
19 |
100% more damage in case of a critical hit |
20 |
20% faster spell loadup |
21 |
40% faster spell loadup |
22 |
60% faster spell loadup |
23 |
80% faster spell loadup |
24 |
100% faster spell loadup |
25 |
20% more cirtical hit probability |
26 |
40% more cirtical hit probability |
27 |
60% more cirtical hit probability |
28 |
80% more cirtical hit probability |
29 |
100% more cirtical hit probability |
30 |
15% faster movement |
31 |
30% faster movement |
32 |
45% faster movement |
33 |
60% faster movement |
34 |
75% faster movement |
35 |
20% faster jump power loadup |
36 |
40% faster jump power loadup |
37 |
60% faster jump power loadup |
38 |
80% faster jump power loadup |
39 |
100% faster jump power loadup |
40 |
Heal 1 hitpoint |
41 |
Heal 5 hitpoint |
42 |
Heal 10 hitpoint |
43 |
Heal 20 hitpoint |
44 |
Heal 50 hitpoint |
45 |
Critical hits have no effect |
46 |
Transform damagepoints at the enemy to hitpoints at the own puppet |
47 |
Reflect damage |
48 |
Use support spell instead off jumppower |
49 |
Can't be poison |
50 |
Can't be frozen |
51 |
Can't be silent |
52 |
Can't be curse |
53 |
Can't be burn |
54 |
No conditions |
Critical hit Behavior
Index |
Name (Internal) |
0 |
No critical hit Behavior |
1 |
20% More damage at enemy |
2 |
40% More damage at enemy |
3 |
60% More damage at enemy |
4 |
80% More damage at enemy |
5 |
100% More damage at enemy |
6 |
Produce 5 hitpoints |
7 |
Produce 10 hitpoints |
8 |
Produce 25 hitpoints |
9 |
Produce 30 hitpoints |
10 |
Produce 50 hitpoints |
11 |
20% Slower movement |
12 |
40% Slower movement |
13 |
60% Slower movement |
14 |
80% Slower movement |
15 |
100% Slower movement |
16 |
20% Slower spell loadup |
17 |
40% Slower spell loadup |
18 |
60% Slower spell loadup |
19 |
80% Slower spell loadup |
20 |
100% Slower spell loadup |
21 |
50% Less jump power |
22 |
100% Less jump power |
23 |
20% Less mana |
24 |
40% Less mana |
25 |
60% Less mana |
26 |
80% Less mana |
27 |
100% Less mana |
28 |
No attack spells |
29 |
No support spell |
30 |
Disable jumping |
31 |
Spin |
32 |
Set condition poison |
33 |
Set condition burn |
34 |
Set condition curse |
35 |
Set condition frozen |
36 |
Set condition silent |
37 |
No critical hits |
38 |
Instant spell burst |
39 |
Enemy take own damage |
40 |
Invert control |
41 |
Teleport enemy |
42 |
No view |
Order
- Small Quake
- Falling Tree
- Razor Blade
- Light Spurs
- Large Root
- Storm
- Powerless Spirit
- Storm Arrow
- Tornado
- Great Displacement
- Small Waves
- Hail of Needles
- Hail of Knives
- Slight Insanity
- Call of the Water
- Reflection
- Bundled Light
- Light Arrow
- Surge of Light
- Enchanted Light
- No Discharge
- Chain Reaction
- Time Shift
- Exiled Power
- Burning Spear
- Small Spirit
- Insanity
- Heavy Thoughts
- Psi Wave
- Great Telekinesis
- Small Stone
- Flying Rock
- Falling Rocks
- Hail of Stones
- Meteor
- Ball of Ice
- Ice Arrow
- Frost Ray
- Frozen Spirit
- Great Hail of Ice
- Flame
- Fire Arrow
- Ball of Fire
- Burning Hands
- Burning Souls
- Darkness
- Solar Eclipse
- Arrow of Darkness
- Ball of Darkness
- Soul Thief
- Chaos Lightning
- Chaos Arrow
- Spirit of Chaos
- Burn Out
- Ball of Chaos
- Metal Pin
- Metal Arrow
- Pins & Needles
- Magnetism
- Heavy Metal
- Birch Skin
- Oak Skin
- Sharp Eye
- Thorn Armour
- Untouchable
- Storm
- Tornado
- Upward Wind
- Geysir
- Hurricane
- Slight Healing
- Healing Power
- Shapeless Power
- Smooth as Glass
- Sorrow Shared
- Power of Light
- Kiss of Light
- Painful Charge
- Lucky Dip
- Shelter of the Light
- Targeted Damage
- Homesickness
- Dubious Luck
- View Enhancer
- Magic Awakening
- Telekiness
- Unwavering Spirit
- Quake of Power
- Migration of Souls
- Spiritual Power
- Flying Stones
- Stone Spear
- Stone Skin
- Magic Guidance
- Unintentional Movement
- Magic River
- Magic Support
- Severity
- Jump Magic
- Absorb Mana
- Magic Breath
- Magic Touch
- Rusty Shield
- Quick Thinking
- Magic Shield
- Bruiser
- Magic Support
- Frozen
- Flying Feet
- Flyweight
- Dance of Chaos
- Creeping Chaos
- Confused Spirit
- Devil's Wings
- Heat Shimmers
- Liquid Metal
- Scorching Steel
- Old Armour
- Speed of Light
- Rusty Spear