NPCs (fb0x05)¶
The fifth database contains information about NPCs mostly in the form of scripts.
Columns¶
| Idx | Name | Description |
|---|---|---|
| 0 | Name | A foreign key UID to fb0x02 containing the name |
| 1 | Script1 | This script is executed when the NPC is activated, it often contains dialog control (Impl: 3) |
| 2 | Script2 | This script seems to be executed when the NPC is deployed, it mostly contains setModel instructions (Impl: 1) |
| 3 | Script3 | This script seems to be executed on a cyclic basis, but the details are not known yet (Impl: 1) |
| 4 | Script4 | This script is executed if the player wins a fight against the NPC (Impl: 3) |
| 5 | Script5 | This script is executed if the player loses a fight against the NPC, mostly contains killPlayer instructions (Impl: 3) |