RWMaterial (0x0007)¶
This section stores information about how the geometry should look like.
It is usually the child of a RWMaterialList section.
Structure format¶
| Size | Type | Description |
|---|---|---|
| 4b | uint | flags unused |
| 4b | uint | color |
| 4b | uint | unused |
| 4b | bool | isTextured |
| 4b | float | ambient optional only after 0x30300 |
| 4b | float | specular optional only after 0x30300 |
| 4b | float | diffuse optional only after 0x30300 |