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3D Samples (3DSamples_v2)

This sections describes 3D samples, but much is yet to be known how these are triggered.

Format

The section is an array of 3DSample structures.

Size Type Description
4B uint index in FX category (see SceneItemTypes)
zstring sound filename
12B Vec3f position
12B Vec3f forward
12B Vec3f up
4B float minimal distance
4B float maximum distance
4B uint volume (0-100)
4B uint loop count
4B uint falloff (probably priority based on distance)