Behaviors¶
This section describes how the game should process certain models.
Format¶
Size | Type | Description |
---|---|---|
4B | enum | Behavior type |
4B | uint | model idx this Behavior should be connected to |
BehaviorType¶
The game groups certain Behavior types to one main functionality and then splits up accordingly.
Value | Name | Description |
---|---|---|
800 | Cloud | unused |
900 | SmpleDoorLeft | |
901 | SimpleDoorRight | |
902 | MetalDoorLeft | unused |
903 | CityDoorDown | unused |
904 | CityDoorUp | |
910 | DoorGold | see details |
911 | DoorSilver | see details |
912 | DoorCopper | see details |
913 | DoorBronze | see details |
914 | DoorIron | see details |
915 | DoorPlating | unused |
916 | DoorGlass | see details |
917 | DoorWithLock | unused |
918 | CityDoorLock | see details |
919 | LockedMetalDoor | |
920 | LockedWoodenDoor | unused |
921 | DoorRed | see details |
922 | DoorYellow | see details |
923 | DoorBlue | see details |
1000 | Collectable | see details |
1001 | Collectable_EFF0 | |
1002 | Collectable_EFF1 | unused |
1010 | GenCollectable | only generated at runtime, not an original name |
1011 | GenCollectable_EFF0 | only generated at runtime (used for coins/crystals), not an original name |
1012 | GenCollectable_EFF1 | only generated at runtime (propably unused), not an original name |
1100 | Lock | |
1500 | BlockerStone | |
1501 | BlockerPlant | unused |
1502 | MagicBridgeStatic | |
1503 | IronGate | unused |
1504 | MagicBridge0 | |
1505 | MagicBridge1 | |
1506 | MagicBridge2 | |
2000 | LookAtPlayer | unused |
2001 | Swing | |
2002 | FlameAnimation | unused |
2003 | SkyMovement | |
2004 | River2 | |
2005 | River3 | |
2006 | River4 | unused |
2007 | WaterAnimation | unused |
2008 | YRotate1 | |
2009 | YRotate2 | |
2010 | Bird | unused |
2011 | TextureWobble | unused |
2012 | SimpleCorona | unused |
2013 | BirdCircle | unused |
2014 | ZRotate1 | |
2015 | ZRotate2 | |
2016 | XRotate1 | |
2017 | XRotate2 | |
2018 | River5 | unused |
2019 | River6 | unused |
2020 | River7 | unused |
2021 | River8 | unused |
2100 | FlyAwayVisible | unused |
2101 | FlyAwayInvisible | unused |
2102 | FlyAwayStraight | unused |