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FOModels (FOModels[_v?])

These sections describe optional models, which are not essential to the gameplay.
There are different version of the section, but for now only FOModels_v4 is described, as the older versions are not used in the game files.

Format

Each section is a array of their respective structure.

FOModel_v4

Size Type Description
4B uint some kind of index
zstring model filename
12B Vec3f position
12B Vec3f direction vector
4B Vec3f unknown some floating parameter
4B Vec3f unknown some floating parameter
4B Vec3f unknown some floating parameter
4B Vec3f unknown some floating parameter
4B Vec3f unknown some floating parameter
4B uint color
1B uint detail level at which the model is rendered
1B uint unknown
4B enum render type
1B uint unknown
4B uint unknown

Render type

Value Name Description
0 Standard1 Alpha cutout
1 Additive1
2 EnvMap32
3 EnvMap64
4 EnvMap96 used in the cathedral
5 EnvMap128
6 EnvMap196 used for the house windows in London
7 EnvMap255 used for the cupboard windows in London
8 Standard2 Metallic?
9 Standard3 Plants?
10 Additive2 used for cob webs
11 Additive3