TextureProperties¶
This section describes the kind of footstep applicable to this texture.
Format¶
The section is an array of TextureProperty structures.
Size | Type | Description |
---|---|---|
zstring | texture filename | |
4B | enum | see FootstepType |
FootstepType¶
Every footstep has four different sound files to play (all in the directory AUDIO/SFX/FOOTSTEPS, except for _s013 which can be found in AUDIO/SFX/SPECIALS)
Value | Description | File1 | File2 | File3 | File4 |
---|---|---|---|---|---|
0 | Wood/Stone? | _f004 | _f005 | _f006 | _f007 |
1 | Snow | _f016 | _f017 | _f018 | _f019 |
2 | Metal | _f012 | _f013 | _f014 | _f015 |
3 | Wood | _f008 | _f009 | _f010 | _f011 |
4 | Grass | _f000 | _f001 | _f002 | _f003 |
5 | Mud | _f020 | _f021 | _f022 | _f023 |
6 | Marmor | _f024 | _f025 | _f026 | _f027 |
7 | Outdoor roads/pathways | _f028 | _f029 | _f030 | _f031 |
8 | Stone in the mountains | _f032 | _f033 | _f034 | _f035 |
9 | Snow (edge to stone) | _f036 | _f037 | _f038 | _f039 |
10 | Metal (lightly damped) | _f040 | _f041 | _f042 | _f043 |
11 | Wood, footbridges | _f044 | _f045 | _f046 | _f047 |
12 | Grass unused | _f048 | _f049 | _f050 | _f051 |
13 | Mud unused | _f052 | _f053 | _f054 | _f055 |
14 | Damped wood or carpet | _f056 | _f057 | _f058 | _f059 |
15 | Swamp soil | _f060 | _f061 | _f062 | _f063 |
16 | Creaky wood (stairs?) | _f064 | _f065 | _f066 | _f067 |
17 | Carpet | _f068 | _f069 | _f070 | _f071 |
18 | Hard soil | _f076 | _f077 | _f078 | _f079 |
19 | Wood unused | _f072 | _f073 | _f074 | _f075 |
N/A | Water | _s013 | _s013 | _s013 | _s013 |
Unused in this list are _f080, _f081, _f082 and _f083 which are loud splash noises from when Amy jumps into water.